Revision Difference
game.GetGlobalCounter#515034
<function name="GetGlobalCounter" parent="game" type="libraryfunc">⤶
<description>⤶
Returns the counter of a Global State.⤶
⤶
See <page>Global States</page> for more information.⤶
</description>⤶
<realm>Server</realm>⤶
<args>⤶
<arg name="name" type="string">The name of the Global State to set. 

If the Global State by that name does not exist, it will be created.

See <page>Global States</page> for a list of default global states.</arg>⤶
</args>⤶
<rets>⤶
<ret name="" type="number">The value of the given Global State, 0 if the global state doesn't exist.</ret>⤶
</rets>⤶
</function>⤶
⤶