Revision Difference
game.GetGlobalState#515033
<function name="GetGlobalState" parent="game" type="libraryfunc">⤶
<description>⤶
Returns whether a Global State is off, active or dead ( inactive )⤶
⤶
See <page>Global States</page> for more information.⤶
</description>⤶
<realm>Server</realm>⤶
<args>⤶
<arg name="name" type="string">The name of the Global State to retrieve the state of. 

If the Global State by that name does not exist, **GLOBAL_DEAD** will be returned.

See <page>Global States</page> for a list of default global states.</arg>⤶
</args>⤶
<rets>⤶
<ret name="" type="number">The state of the Global State. See <page>GLOBAL</page></ret>⤶
</rets>⤶
</function>⤶
⤶