Revision Difference
game.GetMap#528267
<function name="GetMap" parent="game" type="libraryfunc">
<description>
Returns the name of the current map, without a file extension.
On the menu state, returns "menu".
<warning>In Multiplayer this does not return the current map in the CLIENT realm before <page>GM:Initialize</page>.</warning>⤶
</description>
<realm>Shared and Menu</realm>
<rets>
<ret name="" type="string">The name of the current map, without a file extension.</ret>
</rets>
</function>
<example>
<code>print(game.GetMap())</code>
<output>gm_flatgrass</output>
</example>