Revision Difference
game.IsDedicated#527703
<function name="IsDedicated" parent="game" type="libraryfunc">
<description>
Returns true if the server is a dedicated server, false if it is a or a singleplayer game.
Returns true if the server is a dedicated server, false if it is a listen server or a singleplayer game.
<bug issue="1495">This always returns false on the client.</bug>
</description>
<realm>Shared</realm>
<rets>
<ret name="" type="boolean">Is the server dedicated or not.</ret>
</rets>
</function>