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game.SetTimeScale#515057

<function name="SetTimeScale" parent="game" type="libraryfunc">⤶ <description>⤶ Sets the time scale of the game.⤶ ⤶ This function is supposed to remove the need of using the host_timescale convar, which is cheat protected.⤶ ⤶ To slow down or speed up the movement of a specific player, use <page>Player:SetLaggedMovementValue</page> instead.⤶ ⤶ <note>Like host_timescale, this method does not affect sounds, if you wish to change that, look into <page>GM:EntityEmitSound</page>.</note>⤶ </description>⤶ <realm>Server</realm>⤶ <args>⤶ <arg name="timeScale" type="number">The new timescale, minimum value is 0.001 and maximum is 5.</arg>⤶ </args>⤶ </function>⤶ ⤶