Revision Difference
gameevent/flare_ignite_npc#548567
<cat>gameevent</cat>⤶
<title>flare_ignite_npc</title>⤶
⤶
<structure>⤶
<realm>Shared</realm>⤶
<description>⤶
Called when a flare sets an NPC on fire.⤶
</description>⤶
<fields>⤶
<item type="string" name="entindex">The <page text="EntIndex">Entity:EntIndex</page> of the ignited NPC.</item>⤶
</fields>⤶
</structure>⤶
⤶
# Examples⤶
<example>⤶
<description>This is a basic template with the purpose of including all arguments / table variables to make it easily known which values can be accessed.</description>⤶
<code>⤶
gameevent.Listen( "flare_ignite_npc" )⤶
hook.Add( "flare_ignite_npc", "flare_ignite_npc_example", function( data )⤶
local entindex = data.entindex // The Entity:EntIndex() of the ignited NPC.⤶
⤶
// Called when a flare sets an NPC on fire.⤶
⤶
end )⤶
</code>⤶
</example>