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gameevent/flare_ignite_npc#560005

<cat>gameevent</cat> <title>flare_ignite_npc</title> <structure> <realm>Shared and Menu</realm> <description> Called when a flare sets an NPC on fire. </description> <fields> <item type="string" name="entindex">The <page text="EntIndex">Entity:EntIndex</page> of the ignited NPC.</item> <item type="number" name="entindex">The <page text="EntIndex">Entity:EntIndex</page> of the ignited NPC.</item> </fields> </structure> # Examples <example> <description>This is a basic template with the purpose of including all arguments / table variables to make it easily known which values can be accessed.</description> <code> gameevent.Listen( "flare_ignite_npc" ) hook.Add( "flare_ignite_npc", "flare_ignite_npc_example", function( data ) local entindex = data.entindex // The Entity:EntIndex() of the ignited NPC. // Called when a flare sets an NPC on fire. end ) </code> </example>