Revision Difference
gameevent/hltv_changed_mode#560982
<cat>gameevent</cat>⤶
<title>hltv_changed_mode</title>⤶
⤶
<structure>⤶
<realm>Client and Menu</realm>⤶
<description>⤶
Called when the HLTV observer mode changes.⤶
</description>⤶
<fields>⤶
<item type="number" name="newmode">The new <page text="OBS_MODE">Enums/OBS_MODE</page>.</item>⤶
<item type="number" name="obs_target">The <page text="EntIndex">Entity:EntIndex</page> of our Target.</item>⤶
<item type="number" name="oldmode">The old <page text="OBS_MODE">Enums/OBS_MODE</page>.</item>⤶
</fields>⤶
</structure>⤶
⤶
# Examples⤶
<example>⤶
<description>This is a basic template with the purpose of including all arguments / table variables to make it easily known which values can be accessed.</description>⤶
<code>⤶
gameevent.Listen( "hltv_changed_mode" )⤶
hook.Add( "hltv_changed_mode", "hltv_changed_mode_example", function( data )⤶
local newmode = data.newmode -- The new Observer mode⤶
local obs_target = data.obs_target -- Entity:EntIndex() of new Target⤶
local oldmode = data.oldmode -- The old Observer mode⤶
⤶
-- Called when the HLTV observer mode changes.⤶
⤶
end )⤶
</code>⤶
</example>