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gamemodes:PropHunt#529622

<cat>Play.GameModes</cat> <title>Prop Hunt</title> # Prop Hunt Original [Download](https://github.com/kowalski7cc/prophunt-hidenseek-original) ## About Prop Hunt is a gamemode created in 2012 to be a hide'n'seek type gamemode, Originally developed for Counter Strike: Source it has been ported over by [andrewtheis](https://github.com/andrewtheis). Prop Hunt was created in 2012 to be a hide-and-seek type gamemode. Originally developed for Counter Strike: Source, it was ported over to Garry's Mod by [andrewtheis](https://github.com/andrewtheis). ## Premise Prop Hunts core gameplay revolves around 3 different teams. Prop Hunt's core gameplay revolves around two distinct teams. ### Props The prop team can transform into different props found around the map using <key>e</key>. The prop team can disguise as different props found around the map using <key>e</key>. ### Seekers The seeker team trys to find the props around the map but if a seeker hits a prop that isnt a player they will lose health.⤶ ### Spectators⤶ ⤶ Spectators roam around the map in noclip completely invisible, they have the option to follow another players movements in a camera mode but it depends on the team you will convert into once the round is over. The seeker team uses a variety of weapons to attempt to find and kill the prop team. However, if a seeker attacks a prop that is not a disguised player, the seeker will lose some of their health.