Revision Difference
list.Add#529172
<function name="Add" parent="list" type="libraryfunc">
	<description>Adds an item to a named list</description>
	<realm>Shared and Menu</realm>
	<args>
		<arg name="identifier" type="string">The list identifier</arg>
		<arg name="item" type="any">The item to add to the list</arg>
	</args>
	<rets>⤶
		<ret type="number">The index at which the item was added.</ret>⤶
	</rets>⤶
</function>
<example>
	<description>From weapons/gmod_tool/stools/paint.lua</description>
	<code>
list.Add( "PaintMaterials", "Eye" )
list.Add( "PaintMaterials", "Smile" )
list.Add( "PaintMaterials", "Light" )
	</code>
</example>
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