Revision Difference
mesh.TexCoord#560990
<function name="TexCoord" parent="mesh" type="libraryfunc">
<description>
Sets the texture coordinates for the next vertex.
Non-zero values of stage require the currently bound material to support it. For example, any LightmappedGeneric material supports stages 1 and 2 (lightmap texture coordinates).
Non-zero values of stage require the currently bound material to support it. For example, any `LightmappedGeneric` material supports stages 1 and 2 (lightmap texture coordinates).
</description>
<realm>Client</realm>
<args>
<arg name="stage" type="number">The stage of the texture coordinate.</arg>
<arg name="u" type="number">U coordinate.</arg>
<arg name="v" type="number">V coordinate.</arg>
</args>
</function>