Revision Difference
no_value#519454
no value is a type in Lua representing no data. While this mostly appears the same as <page>nil</page> from the Lua state, C functions will consider this distinct. This difference can be displayed from Lua with the <page>Global.type</page> function which, unlike [vanilla Lua's type function](https://www.lua.org/pil/2.html), will return "no value" when given no data.
Examples of the difference:
```
print(type())
print(type(nil))
```
Returns:<br/>no value<br/>nil
In vanilla Lua 5.1-5.3, calling <page>Global.type</page>() will result in the error "bad argument #1 to 'type' (value expected)" instead of returning "no value", making this property unique to GLua.
Functions that return nothing technically return no value, making <pre class="inline">return</pre> and <pre class="inline">return nil</pre> unique statements.
Functions that return nothing technically return no value, making `return` and `return nil` unique statements.
Example of this difference:
```
local function a()
end
-- Same as a
local function b()
return
end
-- Difference from a and b
local function c()
return nil
end
print(type(a()))
print(type(b()))
print(type(c()))
```
Returns:<br/>no value<br/>no value<br/>nil
Lua variables cannot hold no value and instead will default to <page>nil</page>.
Example of this behaviour:
```
local function a()
end
local d = a()
print(type(d))
```
Returns:<br/>nil
no value will be coerced to nil in value comparisons.
Example of this behaviour:
```
local function a()
end
print(a() == nil)
print(not a())
```
Returns:<br/>true<br/>true