Revision Difference
physenv.SetGravity#546503
<function name="SetGravity" parent="physenv" type="libraryfunc">
<description>Sets the directional gravity, does not work on players.</description>⤶
<description>Sets the gravitational acceleration used for physics objects.⤶
<note>Does not work on players.</note>⤶
</description>⤶
<realm>Shared</realm>
<args>
<arg name="gravity" type="Vector">The new gravity.</arg>
<arg name="gravAccel" type="Vector">The new gravity in `source_unit/s^2`.</arg>
</args>
</function>