Revision Difference
player.GetByID#512630
<function name="GetByID" parent="player" type="libraryfunc">⤶
<description>⤶
Gets the player with the specified connection ID.⤶
⤶
Connection ID can be retrieved via <page>gameevent.Listen</page> events.⤶
⤶
For a function that returns a player based on their <page>Entity:EntIndex</page>, see <page>Global.Entity</page>.⤶
⤶
⤶
For a function that returns a player based on their <page>Player:UserID</page>, see <page>Global.Player</page>.⤶
</description>⤶
<realm>Shared</realm>⤶
<args>⤶
<arg name="connectionID" type="number">The connection ID to find the player by.</arg>⤶
</args>⤶
<rets>⤶
<ret name="" type="Player">Player if one is found, nil otherwise</ret>⤶
</rets>⤶
</function>⤶
⤶