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player.GetCountConnecting#564758

<function name="GetCountConnecting" parent="player" type="libraryfunc">⤶ <description>⤶ Returns the amount of players connecting to the server, but not yet spawned in.⤶ ⤶ `player.GetCountConnecting() + player.GetCount()` would result in the total player count on this server.⤶ ⤶ </description>⤶ <added>2025.06.04</added>⤶ <realm>Server</realm>⤶ <rets>⤶ <ret name="" type="number">Number of players still connecting.</ret>⤶ </rets>⤶ </function>