Revision Difference
player.GetCountConnecting#564758
<function name="GetCountConnecting" parent="player" type="libraryfunc">⤶
<description>⤶
Returns the amount of players connecting to the server, but not yet spawned in.⤶
⤶
`player.GetCountConnecting() + player.GetCount()` would result in the total player count on this server.⤶
⤶
</description>⤶
<added>2025.06.04</added>⤶
<realm>Server</realm>⤶
<rets>⤶
<ret name="" type="number">Number of players still connecting.</ret>⤶
</rets>⤶
</function>