Revision Difference
properties.CanBeTargeted#528314
<function name="CanBeTargeted" parent="properties" type="libraryfunc">
<description>
Returns true if given entity can be targeted by the player via the properties system.
This should be used serverside in your properties to prevent abuse by clientside scripting.
</description>
<realm>Shared</realm>
<file line="104-L118">lua/includes/modules/properties.lua</file>⤶
<args>
<arg name="ent" type="Entity">The entity to test</arg>
<arg name="ply" type="Player">If given, will also perform a distance check based on the entity's Orientated Bounding Box.</arg>
</args>
<rets>
<ret name="" type="boolean">True if entity can be targeted, false otherwise</ret>
</rets>
</function>