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render.BrushMaterialOverride#526967

<function name="BrushMaterialOverride" parent="render" type="libraryfunc"> <description><warning>This function is broken and does absolutely nothing</warning></description>⤶ <description>This function overrides the brush material for next render operations. It can be used with <page>Entity:DrawModel</page>.</description>⤶ <realm>Client</realm> <args> <arg name="mat" type="IMaterial" default="nil"></arg> </args> </function>