Revision Difference
render.DrawBeam#561189
<function name="DrawBeam" parent="render" type="libraryfunc">
<description>
Draws textured beam.
Draws a textured line made out of a billboarded quad between two points.
⤶
For more detailed information, including usage examples, see the [Beams Rendering Reference](https://wiki.facepunch.com/gmod/Beam_Rendering)⤶
<rendercontext hook="false" type="3D"></rendercontext>
</description>
<realm>Client</realm>
<args>
<arg name="startPos" type="Vector">Beam start position.</arg>
<arg name="endPos" type="Vector">Beam end position.</arg>
<arg name="width" type="number">The width of the beam.</arg>
<arg name="textureStart" type="number">The start coordinate of the texture used.</arg>
<arg name="textureEnd" type="number">The end coordinate of the texture used.</arg>
<arg name="color" type="table" default="Color( 255, 255, 255 )">The color to be used. Uses the <page>Color</page>.</arg>
<arg name="startPos" type="Vector">The Beam's start position.</arg>
<arg name="endPos" type="Vector">The Beam's end position.</arg>
<arg name="width" type="number">The width of the Beam.</arg>
<arg name="textureStart" type="number">The starting coordinate of the Beam's texture.</arg>
<arg name="textureEnd" type="number">The end coordinate of the Beam's texture.</arg>
<arg name="color" type="Color" default="Color( 255, 255, 255 )">What <page>Color</page> to tint the Beam.</arg>
</args>
</function>