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render.DrawScreenQuad#524647

<function name="DrawScreenQuad" parent="render" type="libraryfunc"> <description> Draws the current material set by <page>render.SetMaterial</page> to the whole screen. The color cannot be customized. See also <page>render.DrawScreenQuadEx</page>. <rendercontext hook="false" type="2D"/>⤶ <rendercontext hook="false" type="2D"></rendercontext>⤶ </description> <realm>Client</realm> </function> <example> <description>Example usage, draws a wireframe texture onto the entire screen.</description> <code> local ourMat = Material( "models/wireframe" ) hook.Add( "HUDPaint", "example_hook", function() render.SetMaterial( ourMat ) render.DrawScreenQuad() end ) </code> </example>