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render.GetPowerOfTwoTexture#560415

<function name="GetPowerOfTwoTexture" parent="render" type="libraryfunc"> <description>Returns the render target's power of two texture.</description> <description>Returns the Power Of Two Frame Buffer texture.</description> <realm>Client</realm> <rets> <ret name="" type="ITexture">The power of two texture, which is **_rt_poweroftwofb** by default.</ret> <ret name="" type="ITexture">The power of two texture, which is `_rt_PowerOfTwoFB` by default.</ret> </rets> </function>