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render.GetResolvedFullFrameDepth#529765

<function name="GetResolvedFullFrameDepth" parent="render" type="libraryfunc"> <description>Returns the _rt_ResolvedFullFrameDepth texture for SSAO depth.</description> <description>Returns the `_rt_ResolvedFullFrameDepth` texture for SSAO depth. It will only be updated if <page>GM:NeedsDepthPass</page> returns true.</description> <realm>Client</realm> <rets> <ret name="" type="ITexture"></ret>⤶ <ret name="" type="ITexture">The depth texture.</ret>⤶ </rets> </function>