Revision Difference
render.GetResolvedFullFrameDepth#529765
<function name="GetResolvedFullFrameDepth" parent="render" type="libraryfunc">
<description>Returns the _rt_ResolvedFullFrameDepth texture for SSAO depth.</description>
<description>Returns the `_rt_ResolvedFullFrameDepth` texture for SSAO depth. It will only be updated if <page>GM:NeedsDepthPass</page> returns true.</description>
<realm>Client</realm>
<rets>
<ret name="" type="ITexture"></ret>⤶
<ret name="" type="ITexture">The depth texture.</ret>⤶
</rets>
</function>