Revision Difference
render.GetResolvedFullFrameDepth#529765
<function name="GetResolvedFullFrameDepth" parent="render" type="libraryfunc">
	<description>Returns the _rt_ResolvedFullFrameDepth texture for SSAO depth.</description>
	<description>Returns the `_rt_ResolvedFullFrameDepth` texture for SSAO depth. It will only be updated if <page>GM:NeedsDepthPass</page> returns true.</description>
	<realm>Client</realm>
	<rets>
		<ret name="" type="ITexture"></ret>⤶
		<ret name="" type="ITexture">The depth texture.</ret>⤶
	</rets>
</function>
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