Revision Difference
render.SetMaterial#513031
<function name="SetMaterial" parent="render" type="libraryfunc">⤶
<description>⤶
Sets the material to be used in any upcoming render operation using the <page>render</page>.⤶
⤶
Not to be confused with <page>surface.SetMaterial</page>.⤶
⤶
<rendercontext hook="false" type="3D"/>⤶
<rendercontext hook="false" type="2D"/>⤶
</description>⤶
<realm>Client</realm>⤶
<args>⤶
<arg name="mat" type="IMaterial">The material to be used.</arg>⤶
</args>⤶
</function>⤶
⤶