Revision Difference
render.SetMaterial#547124
<function name="SetMaterial" parent="render" type="libraryfunc">
<description>
Sets the material to be used in any upcoming render operation using the <page>render</page>.
Not to be confused with <page>surface.SetMaterial</page>.
⤶
<rendercontext hook="false" type="3D"></rendercontext>⤶
<rendercontext hook="false" type="2D"></rendercontext>⤶
</description>
<realm>Client</realm>
<args>
<arg name="mat" type="IMaterial">The material to be used.</arg>
</args>
</function>