Revision Difference
render.UpdateScreenEffectTexture#551067
<function name="UpdateScreenEffectTexture" parent="render" type="libraryfunc">
<description>Copies the entire screen to the screen effect texture, which can be acquired via <page>render.GetScreenEffectTexture</page>. This function is mainly intended to be used in <page>GM:RenderScreenspaceEffects</page></description>
<realm>Client</realm>
<args>
<arg name="textureIndex" type="number" default="0">Texture index to update?⤶
<validate></validate>⤶
</arg>⤶
<arg name="textureIndex" type="number" default="0">Texture index to update. Max index is 3, but engine only creates the first two for you.</arg>⤶
</args>
</function>