Revision Difference
saverestore.ReadTable#552021
<function name="ReadTable" parent="saverestore" type="libraryfunc">
<description>Reads a table from the save game file that is being loaded.</description>
<realm>Shared</realm>
<file line="264-L304">lua/includes/modules/saverestore.lua</file>⤶
<args>
<arg name="save" type="IRestore">The restore object to read the table from.</arg>
</args>
<rets>
<ret name="" type="table">The table that has been read, if any</ret>
</rets>
</function>