Garry's Mod Wiki

Revision Difference

sound.AddSoundOverrides#529041

<function name="AddSoundOverrides" parent="sound" type="libraryfunc"> <description>Overrides sounds defined inside of a txt file; typically used for adding map-specific sounds.</description> <realm>Shared</realm> <args> <arg name="filepath" type="string">Path to the script file to load.</arg> </args> </function> <example> <description>Adds and overrides all sounds defined in scripts/override_test.txt</description> <code>sound.AddSoundOverrides("scripts/override_test.txt")</code> <output> ```⤶ SoundEmitter: adding map sound overrides from scripts/override_test.txt [1 total, 1 replacements, 0 duplicated replacements] ```⤶ (Displayed in the console) </output> </example>