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spawnmenu.GetTools#512853

<function name="GetTools" parent="spawnmenu" type="libraryfunc">⤶ <description>Gets a table of tools on the client.</description>⤶ <realm>Client</realm>⤶ <rets>⤶ <ret name="" type="table">A table with groups of tools, along with information on each tool.</ret>⤶ </rets>⤶ </function>⤶ ⤶ <example>⤶ <description>Prints the output</description>⤶ <code>PrintTable( spawnmenu.GetTools() )</code>⤶ <outputfixedwidth>Fixed width</outputfixedwidth>⤶ <output>⤶ 1:⤶ ```⤶ ⤶ Icon = icon16/wrench.png⤶ Items:⤶ 1:⤶ 1:⤶ CPanelFunction = function: 0x341391a8⤶ Command = gmod_tool axis⤶ Controls = axis⤶ ItemName = axis⤶ Text = #tool.axis.name⤶ 2:⤶ CPanelFunction = function: 0x341c7368⤶ Command = gmod_tool ballsocket⤶ Controls = ballsocket⤶ ItemName = ballsocket⤶ Text = #tool.ballsocket.name⤶ 3:⤶ CPanelFunction = function: 0x343826e8⤶ Command = gmod_tool elastic⤶ Controls = elastic⤶ ItemName = elastic⤶ Text = #tool.elastic.name⤶ ...⤶ ItemName = Constraints⤶ Text = #spawnmenu.tools.constraints⤶ 2:⤶ 1:⤶ CPanelFunction = function: 0x342138f0⤶ Command = gmod_tool balloon⤶ Controls = balloon⤶ ItemName = balloon⤶ Text = #tool.balloon.name⤶ 2:⤶ CPanelFunction = function: 0x340d7628⤶ Command = gmod_tool button⤶ Controls = button⤶ ItemName = button⤶ Text = #tool.button.name⤶ 3:⤶ CPanelFunction = function: 0x34302670⤶ Command = gmod_tool duplicator⤶ Controls = duplicator⤶ ItemName = duplicator⤶ Text = #tool.duplicator.name⤶ ...⤶ ItemName = Construction⤶ Text = #spawnmenu.tools.construction⤶ ...⤶ Label = #spawnmenu.tools_tab⤶ Name = AAAAAAA_Main⤶ ```⤶ ⤶ 2:⤶ ```⤶ ⤶ Icon = icon16/page_white_wrench.png⤶ Items:⤶ 1:⤶ 1:⤶ CPanelFunction = function: 0x34236090⤶ Command = ⤶ Controls = ⤶ ItemName = User_Cleanup⤶ Text = #spawnmenu.utilities.cleanup⤶ 2:⤶ CPanelFunction = function: 0x34236418⤶ Command = ⤶ Controls = ⤶ ItemName = PhysgunSettings⤶ Text = #spawnmenu.utilities.physgunsettings⤶ 3:⤶ CPanelFunction = function: 0x34232640⤶ Command = ⤶ Controls = ⤶ ItemName = Undo⤶ Text = #spawnmenu.utilities.undo⤶ ItemName = User⤶ Text = #spawnmenu.utilities.user⤶ ...⤶ Label = #spawnmenu.utilities_tab⤶ Name = Utilities⤶ ```⤶ ⤶ </output>⤶ ⤶ </example>