Revision Difference
surface.DrawText#512030
<function name="DrawText" parent="surface" type="libraryfunc">⤶
<description>⤶
Draw the specified text on the screen, using the previously set position, font and color.⤶
⤶
<note>This function does not handle newlines properly</note>⤶
⤶
<rendercontext hook="false" type="2D"/>⤶
</description>⤶
<realm>Client and Menu</realm>⤶
<args>⤶
<arg name="text" type="string">The text to be rendered.</arg>⤶
</args>⤶
</function>⤶
⤶
<example>⤶
<description>Draws 'Hello World' on the screen. All functions in this example must be called for the draw to work flawlessly.</description>⤶
<code>⤶
hook.Add( "HUDPaint", "drawsometext", function()⤶
surface.SetFont( "Default" )⤶
surface.SetTextColor( 255, 255, 255 )⤶
surface.SetTextPos( 128, 128 ) ⤶
surface.DrawText( "Hello World" )⤶
end )⤶
</code>⤶
⤶
</example>