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surface.GetHUDTexture#524934

<function name="GetHUDTexture" parent="surface" type="libraryfunc"> <description>Gets the HUD texture with the specified name.</description> <description>Gets the HUD texture ID with the specified name.</description> <realm>Client</realm> <args> <arg name="name" type="string">The name of the texture.</arg> </args> <rets> <ret name="" type="ITexture">text</ret>⤶ <ret name="" type="number">The texture ID</ret>⤶ </rets> </function>