Revision Difference
surface.PlaySound#529573
<function name="PlaySound" parent="surface" type="libraryfunc">
<description>Play a sound file directly on the client (such as UI sounds, etc).</description>
<realm>Client and Menu</realm>
<args>
<arg name="soundfile" type="string">The path to the sound file, which must be relative to the sound/ folder.</arg>
</args>
</function>
<example>
<description>
Plays a sound with a given name. The game will look for the file in following places in that order:
* garrysmod/addons/myaddon/sound/mysound.wav
* garrysmod/gamemodes/mygamemode/content/sound/mysound.wav
* garrysmod/sound/mysound.wa⤶
* garrysmod/sound/mysound.wav⤶
</description>
<code>surface.PlaySound( "mysound.wav" )</code>
⤶
</example></example>