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surface.SetFont#512013

<function name="SetFont" parent="surface" type="libraryfunc">⤶ <description>⤶ Set the current font to be used for text operations later.⤶ ⤶ The fonts must first be created with <page>surface.CreateFont</page> or be one of the <page>Default Fonts</page>.⤶ </description>⤶ <realm>Client and Menu</realm>⤶ <args>⤶ <arg name="fontName" type="string">The name of the font to use.</arg>⤶ </args>⤶ </function>⤶ ⤶ <example>⤶ <description>Draws 'Hello World' on the screen, with the 'Default' font.</description>⤶ <code>⤶ hook.Add( "HUDPaint", "HUDPaint_DrawABox", function()⤶ surface.SetDrawColor( 0, 0, 0, 128 ) -- Set color for background⤶ surface.DrawRect( 100, 100, 128, 20 ) -- Draw background⤶ ⤶ surface.SetTextColor( 255, 255, 255 ) -- Set text color⤶ surface.SetTextPos( 136, 104 ) -- Set text position, top left corner⤶ surface.SetFont( "Default" ) -- Set the font⤶ surface.DrawText( "Hello World" ) -- Draw the text⤶ end )⤶ </code>⤶ ⤶ </example>