Revision Difference
surface.SetMaterial#512012
<function name="SetMaterial" parent="surface" type="libraryfunc">⤶
<description>⤶
Sets the material to be used in all upcoming draw operations using the surface library.⤶
⤶
Not to be confused with <page>render.SetMaterial</page>.⤶
⤶
See also <page>surface.SetTexture</page>.⤶
⤶
<warning><page>Global.Material</page> function calls are expensive to be done inside this function or inside rendering context, you should be caching the results of <page>Global.Material</page> calls</warning>⤶
</description>⤶
<realm>Client and Menu</realm>⤶
<args>⤶
<arg name="material" type="IMaterial">The material to be used.</arg>⤶
</args>⤶
</function>⤶
⤶