Revision Difference
system.IsWindowed#512035
<function name="IsWindowed" parent="system" type="libraryfunc">⤶
<description>Returns whether the game is being run in a window or in fullscreen (you can change this by opening the menu, clicking 'Options', then clicking the 'Video' tab, and changing the Display Mode using the dropdown menu):</description>⤶
<realm>Client and Menu</realm>⤶
<info>Returns true if the game is currently running windowed, false if it is fullscreen.</info>⤶
<rets>⤶
<ret name="" type="boolean">Is the game running in a window?</ret>⤶
</rets>⤶
</function>⤶
⤶
<example>⤶
<description>If the game is windowed, then the game window will flash</description>⤶
<code>⤶
if system.IsWindowed() then⤶
system.FlashWindow()⤶
end⤶
</code>⤶
⤶
</example>