Garry's Mod Wiki

Revision Difference

team.GetPlayers#551519

<function name="GetPlayers" parent="team" type="libraryfunc"> <description> Returns a table with all player of the specified team. <note>This function returns a sequential table, meaning it should be looped with <page>Global.ipairs</page> instead of <page>Global.pairs</page> for efficiency reasons.</note> </description> <file line="135-L147">lua/includes/modules/team.lua</file>⤶ <realm>Shared</realm> <args> <arg name="teamIndex" type="number">The team index.</arg> </args> <rets> <ret name="" type="table">A sequential table of <page>Player</page>s that belong to the requested team.</ret> </rets> </function> <example> <description>Prints all the players in a player's team.</description> <code>PrintTable(team.GetPlayers(ply:Team()))</code> <output>List of players.</output> </example> <example> <description>Heals all the players in a player's team.</description> <code> for _, teammate in ipairs(team.GetPlayers(ply:Team())) do teammate:SetHealth(teammate:GetMaxHealth()) end </code> </example>