Revision Difference
undo.Do_Undo#519062
<function name="Do_Undo" parent="undo" type="libraryfunc">
	<description>Processes an undo block (in table form). This is used internally by the undo manager when a player presses Z.</description>
	<realm>Server</realm>
	<args>
		<arg name="tab" type="table">The undo block to process as an <page>Undo</page></arg>⤶
		<arg name="tab" type="table">The undo block to process as an <page>Structures/Undo</page></arg>⤶
	</args>
	<rets>
		<ret name="" type="number">Number of removed entities</ret>
	</rets>
</function>
<example>
	<description>This example removes two entities, and informs player 1 that they just "Undone Prop!"</description>
	<code>
local tab = {}
tab.Owner = Entity(1)
tab.Name = "prop"
tab.Entities = {Entity(56),Entity(57)}
undo.Do_Undo(tab)
	</code>
</example>
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