Revision Difference
undo.SetCustomUndoText#511870
<function name="SetCustomUndoText" parent="undo" type="libraryfunc">⤶
<description>Sets a custom undo text for the current undo block</description>⤶
<realm>Server</realm>⤶
<args>⤶
<arg name="customText" type="string">The text to display when the undo block is undone</arg>⤶
</args>⤶
</function>⤶
⤶
<example>⤶
<description>This example creates a prop_physics, adds it to the players undo list, and sets a custom undo text</description>⤶
<code>⤶
local prop = ents.Create( "prop_physics" )⤶
prop:SetModel( "models/props_junk/wood_crate001a.mdl" )⤶
prop:Spawn()⤶
undo.Create( "prop" )⤶
undo.AddEntity( prop )⤶
undo.SetPlayer( Player )⤶
undo.SetCustomUndoText("Undone a crate prop")⤶
undo.Finish()⤶
</code>⤶
⤶
</example>