Garry's Mod Wiki

Revision Difference

undo.SetCustomUndoText#511870

<function name="SetCustomUndoText" parent="undo" type="libraryfunc">⤶ <description>Sets a custom undo text for the current undo block</description>⤶ <realm>Server</realm>⤶ <args>⤶ <arg name="customText" type="string">The text to display when the undo block is undone</arg>⤶ </args>⤶ </function>⤶ ⤶ <example>⤶ <description>This example creates a prop_physics, adds it to the players undo list, and sets a custom undo text</description>⤶ <code>⤶ local prop = ents.Create( "prop_physics" )⤶ prop:SetModel( "models/props_junk/wood_crate001a.mdl" )⤶ prop:Spawn()⤶ undo.Create( "prop" )⤶ undo.AddEntity( prop )⤶ undo.SetPlayer( Player )⤶ undo.SetCustomUndoText("Undone a crate prop")⤶ undo.Finish()⤶ </code>⤶ ⤶ </example>