Revision Difference
weapons.GetStored#528617
<function name="GetStored" parent="weapons" type="libraryfunc">
<description>
Gets the REAL weapon table, not a copy. The produced table does `not` inherit fields from the weapon's base class, unlike <page>weapons.Get</page>.
<warning>Modifying this table will modify what is stored by the weapons library. Take a copy or use <page>weapons.Get</page> to avoid this.</warning>
</description>
<realm>Shared</realm>
<file line="166-L168">lua/includes/modules/weapons.lua</file>⤶
<args>
<arg name="weapon_class" type="string">Weapon class to retrieve weapon table of</arg>
</args>
<rets>
<ret name="" type="table">The weapon table</ret>
</rets>
</function>