Revision Difference
Angle:SnapTo#513948
<function name="SnapTo" parent="Angle" type="classfunc">⤶
<description>⤶
Snaps the angle to nearest interval of degrees.⤶
⤶
<note>This will modify the original angle too!</note>⤶
</description>⤶
<realm>Shared</realm>⤶
<file line="5-L18">lua/includes/extensions/angle.lua</file>⤶
<args>⤶
<arg name="axis" type="string">The component/axis to snap. Can be either "p"/"pitch", "y"/"yaw" or "r"/"roll".</arg>⤶
<arg name="target" type="number">The target angle snap interval</arg>⤶
</args>⤶
<rets>⤶
<ret name="" type="Angle">The snapped angle.</ret>⤶
</rets>⤶
</function>⤶
⤶
<example>⤶
<description>Example usage</description>⤶
<code>⤶
print( Angle( 0, 92, 0 ):SnapTo( "y", 90 ) )⤶
print( Angle( 0, 115, 0 ):SnapTo( "y", 45 ) )⤶
print( Angle( 12, 98, 167 ):SnapTo( "p", 30 ):SnapTo( "y", 45 ):SnapTo( "r", 45 ) )⤶
</code>⤶
<output>⤶
⤶
```⤶
Angle( 0, 90, 0 )⤶
Angle( 0, 135, 0 )⤶
Angle( 0, 90, -180 )⤶
```⤶
⤶
</output>⤶
⤶
</example>