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CEffectData:SetStart#527640

<function name="SetStart" parent="CEffectData" type="classfunc"> <description>Sets the start of the effect to be created with this effect data. Limited to world bounds (+-16386 on every axis) and has horrible networking precision.</description>⤶ <description>Sets the start of the effect to be created with this effect data.<note>Limited to world bounds (+-16386 on every axis) and has horrible networking precision. (17 bit float per component)</note>⤶ </description>⤶ <realm>Shared</realm> <args> <arg name="start" type="Vector">Start of the effect.</arg> </args> </function>