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CNewParticleEffect:SetControlPointOrientation#551047

<function name="SetControlPointOrientation" parent="CNewParticleEffect" type="classfunc"> <description>Sets the orientation for given control point.</description> <realm>Client</realm> <args> <arg name="cpID" type="number">The control point ID, 0 to 63.</arg> <arg name="forward" type="Vector">The forward direction for given control point</arg>⤶ <arg name="forward" type="Vector">The forward direction for given control point.⤶ ⤶ This can also be an <page>Angle</page>, in which case the other 2 arguments are not used.</arg>⤶ <arg name="right" type="Vector">The right direction for given control point</arg> <arg name="up" type="Vector">The up direction for given control point</arg> </args> </function>