Revision Difference
CRecipientFilter:AddPlayer#515789
<function name="AddPlayer" parent="CRecipientFilter" type="classfunc">
<description>Adds a player to the recipient filter</description>
<realm>Server</realm>
<args>
<arg name="Player" type="Player">Player to add to the recipient filter.</arg>
</args>
</function>
<example>
<description>Adds the first player object to the recipient filter, then sends him a message.⤶
```⤶
</description>⤶
<description>Adds the first player object to the recipient filter, then sends him a message.</description>⤶
<code>
function SendMessage()
local filter = RecipientFilter()
filter:AddPlayer(Entity(1))
umsg.Start("message",filter)
umsg.End()
end
</code>
<output>Sends a usermessage to the first player object, if it exists.⤶
```⤶
</output>⤶
<output>Sends a usermessage to the first player object, if it exists.</output>⤶
</example>