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CRecipientFilter:AddPlayer#515789

<function name="AddPlayer" parent="CRecipientFilter" type="classfunc"> <description>Adds a player to the recipient filter</description> <realm>Server</realm> <args> <arg name="Player" type="Player">Player to add to the recipient filter.</arg> </args> </function> <example> <description>Adds the first player object to the recipient filter, then sends him a message.```⤶ </description>⤶ <description>Adds the first player object to the recipient filter, then sends him a message.</description>⤶ <code> function SendMessage() local filter = RecipientFilter() filter:AddPlayer(Entity(1)) umsg.Start("message",filter) umsg.End() end </code> <output>Sends a usermessage to the first player object, if it exists.```⤶ </output>⤶ <output>Sends a usermessage to the first player object, if it exists.</output>⤶ </example>