Revision Difference
CRecipientFilter:AddPlayer#551379
<function name="AddPlayer" parent="CRecipientFilter" type="classfunc">
<description>Adds a player to the recipient filter</description>
<realm>Server</realm>
<args>
<arg name="Player" type="Player">Player to add to the recipient filter.</arg>
</args>
</function>
<example>
<description>Adds the first player object to the recipient filter, then sends him a message.</description>
<code>
function SendMessage()
local filter = RecipientFilter()
filter:AddPlayer( Entity( 1 ) )
umsg.Start( "message", filter )
umsg.End()
net.Start( "message" )
net.Send( filter )
end
</code>
<output>Sends a usermessage to the first player object, if it exists.</output>
<output>Sends a netmessage to the first player object, if it exists.</output>
</example>