Revision Difference
CRecipientFilter:AddPlayer#551379
<function name="AddPlayer" parent="CRecipientFilter" type="classfunc">
	<description>Adds a player to the recipient filter</description>
	<realm>Server</realm>
	<args>
		<arg name="Player" type="Player">Player to add to the recipient filter.</arg>
	</args>
</function>
<example>
	<description>Adds the first player object to the recipient filter, then sends him a message.</description>
	<code>
function SendMessage()
	local filter = RecipientFilter()
	filter:AddPlayer( Entity( 1 ) )
	umsg.Start( "message", filter )
	umsg.End()
	net.Start( "message" )
	net.Send( filter )
end
	</code>
	<output>Sends a usermessage to the first player object, if it exists.</output>
	<output>Sends a netmessage to the first player object, if it exists.</output>
</example>
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