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DColorCube:UpdateColor#550007

<function name="UpdateColor" parent="DColorCube" type="panelfunc"> <ispanel>yes</ispanel> <description> <internal></internal> Updates the color cube RGB based on the given x and y position. Similar to <page>DColorCube:TranslateValues</page>. </description> <realm>Client</realm>⤶ <realm>Client and Menu</realm>⤶ <args> <arg name="x" type="number" default="nil">The x position to set color to/the percentage of saturation to remove from the color (ranges from 0.0 to 1.0).</arg> <arg name="y" type="number" default="nil">The y position to set color to/the percentage of brightness or value to remove from the color (ranges from 0.0 to 1.0).</arg> </args> </function> <example> <description>Creates a yellow color cube and updates/prints out the color at the (0.1, 0.6) position.</description> <code> local color_cube = vgui.Create("DColorCube") color_cube:SetSize(200, 200) color_cube:Center() -- Set base color to yellow color_cube:SetColor(Color(255, 255, 0)) -- 10% less saturation, 60% darker color_cube:UpdateColor(0.1, 0.6) -- Get new color local new_color = color_cube:GetRGB() -- Print new color print("Color( "..new_color.r..", "..new_color.g..", "..new_color.b..", "..new_color.a.." )") </code> <output> ``` Color( 102, 102, 10, 255 ) ``` </output> </example>