Revision Difference
DColorCube:UpdateColor#550007
<function name="UpdateColor" parent="DColorCube" type="panelfunc">
<ispanel>yes</ispanel>
<description>
<internal></internal>
Updates the color cube RGB based on the given x and y position. Similar to <page>DColorCube:TranslateValues</page>.
</description>
<realm>Client</realm>⤶
<realm>Client and Menu</realm>⤶
<args>
<arg name="x" type="number" default="nil">The x position to set color to/the percentage of saturation to remove from the color (ranges from 0.0 to 1.0).</arg>
<arg name="y" type="number" default="nil">The y position to set color to/the percentage of brightness or value to remove from the color (ranges from 0.0 to 1.0).</arg>
</args>
</function>
<example>
<description>Creates a yellow color cube and updates/prints out the color at the (0.1, 0.6) position.</description>
<code>
local color_cube = vgui.Create("DColorCube")
color_cube:SetSize(200, 200)
color_cube:Center()
-- Set base color to yellow
color_cube:SetColor(Color(255, 255, 0))
-- 10% less saturation, 60% darker
color_cube:UpdateColor(0.1, 0.6)
-- Get new color
local new_color = color_cube:GetRGB()
-- Print new color
print("Color( "..new_color.r..", "..new_color.g..", "..new_color.b..", "..new_color.a.." )")
</code>
<output>
```
Color( 102, 102, 10, 255 )
```
</output>
</example>