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ENTITY:GravGunPunt#515561

<function name="GravGunPunt" parent="ENTITY" type="hook">⤶ <ishook>yes</ishook>⤶ <description>⤶ Called when this entity is about to be punted with the gravity gun (primary fire).⤶ ⤶ Only works in Sandbox derived gamemodes and only if <page>GM:GravGunPunt</page> is not overridden.⤶ </description>⤶ <realm>Shared</realm>⤶ <predicted>No</predicted>⤶ <args>⤶ <arg name="ply" type="Player">The player pressing left-click with the gravity gun at an entity</arg>⤶ </args>⤶ <rets>⤶ <ret name="" type="boolean">Return true or false to enable or disable punting respectively.</ret>⤶ </rets>⤶ </function>⤶ ⤶ <example>⤶ <description>Enables a scripted entity to be punted even when frozen.</description>⤶ <code>⤶ function ENT:GravGunPunt( ply )⤶ self:GetPhysicsObject():EnableMotion( true )⤶ return true⤶ end⤶ </code>⤶ ⤶ </example>