Revision Difference
ENTITY:GravGunPunt#515561
<function name="GravGunPunt" parent="ENTITY" type="hook">⤶
<ishook>yes</ishook>⤶
<description>⤶
Called when this entity is about to be punted with the gravity gun (primary fire).⤶
⤶
Only works in Sandbox derived gamemodes and only if <page>GM:GravGunPunt</page> is not overridden.⤶
</description>⤶
<realm>Shared</realm>⤶
<predicted>No</predicted>⤶
<args>⤶
<arg name="ply" type="Player">The player pressing left-click with the gravity gun at an entity</arg>⤶
</args>⤶
<rets>⤶
<ret name="" type="boolean">Return true or false to enable or disable punting respectively.</ret>⤶
</rets>⤶
</function>⤶
⤶
<example>⤶
<description>Enables a scripted entity to be punted even when frozen.</description>⤶
<code>⤶
function ENT:GravGunPunt( ply )⤶
self:GetPhysicsObject():EnableMotion( true )⤶
return true⤶
end⤶
</code>⤶
⤶
</example>