Revision Difference
ENTITY_Hooks#528639
<cat>Hook</cat>
<title>ENTITY</title>
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A list of hooks **only** available for <page>Scripted Entities</page>.⤶
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The only exceptions to this rule are <page>ENTITY:RenderOverride</page> and <page>ENTITY:CalcAbsolutePosition</page>, which can also be applied to engine entities.⤶
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<type name="ENTITY" category="hook" is="class">⤶
<summary>⤶
A list of hooks **only** available for <page>Scripted Entities</page>.⤶
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The exceptions to this rule are documented at <page>Custom Entity Fields</page>, which can be applied to all entities.⤶
Some more "hooks" are available for all entities (including engine entities) with the function <page>Entity:AddCallback</page>.
See also: <page>Structures/ENT</page>
<note>The hooks listed here are also dependent on the scripted entity type. For instance, a base scripted entity will not use <page>ENTITY:DoSchedule</page> at all, that is only for scripted NPCs</note>
<note>The hooks listed here are also dependent on the scripted entity type. For instance, a base scripted entity will not use <page>ENTITY:DoSchedule</page> at all, that is only for scripted NPCs</note>⤶
</summary>⤶
</type>