Revision Difference
Entity:AddToMotionController#515749
<function name="AddToMotionController" parent="Entity" type="classfunc">⤶
<description>⤶
Adds a <page>PhysObj</page>ect to the entity's motion controller so that <page>ENTITY:PhysicsSimulate</page> will be called for given <page>PhysObj</page>ect as well.⤶
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You must first create a motion controller with <page>Entity:StartMotionController</page>.⤶
⤶
You can remove added <page>PhysObj</page>ects by using <page>Entity:RemoveFromMotionController</page>.⤶
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<note>Only works on a scripted <page>Entity</page> of anim type</note>⤶
</description>⤶
<realm>Shared</realm>⤶
<args>⤶
<arg name="physObj" type="PhysObj">The <page>PhysObj</page> to add to the motion controller.</arg>⤶
</args>⤶
</function>⤶
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