Revision Difference
Entity:AddToMotionController#518544
<function name="AddToMotionController" parent="Entity" type="classfunc">
<description>
Adds a <page>PhysObj</page>ect to the entity's motion controller so that <page>ENTITY:PhysicsSimulate</page> will be called for given <page>PhysObj</page>ect as well.
You must first create a motion controller with <page>Entity:StartMotionController</page>.
You can remove added <page>PhysObj</page>ects by using <page>Entity:RemoveFromMotionController</page>.
<note>Only works on a scripted <page>Entity</page> of anim type</note>
</description>
<realm>Shared</realm>
<args>
<arg name="physObj" type="PhysObj">The <page>PhysObj</page> to add to the motion controller.</arg>
<arg name="physObj" type="PhysObj">The <page>PhysObj</page> to add to the motion controller.</arg>
</args>
</function>