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Entity:AddToMotionController#518544

<function name="AddToMotionController" parent="Entity" type="classfunc"> <description> Adds a <page>PhysObj</page>ect to the entity's motion controller so that <page>ENTITY:PhysicsSimulate</page> will be called for given <page>PhysObj</page>ect as well. You must first create a motion controller with <page>Entity:StartMotionController</page>. You can remove added <page>PhysObj</page>ects by using <page>Entity:RemoveFromMotionController</page>. <note>Only works on a scripted <page>Entity</page> of anim type</note> </description> <realm>Shared</realm> <args> <arg name="physObj" type="PhysObj">The &lt;page&gt;PhysObj&lt;/page&gt; to add to the motion controller.</arg> <arg name="physObj" type="PhysObj">The <page>PhysObj</page> to add to the motion controller.</arg> </args> </function>