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Entity:EyeAngles#546105

<function name="EyeAngles" parent="Entity" type="classfunc"> <description> Returns the direction a player/npc/ragdoll is looking as a world-oriented angle. <bug issue="2620">This can return an incorrect value in jeeps when used with <page>Player:EnterVehicle</page>.</bug> </description> <realm>Shared</realm> <rets> <ret name="" type="Angle">Local player's eye angle.</ret> </rets> </function> <example> <description>Print the local player's angles.</description> <code>print( LocalPlayer():EyeAngles() )</code> <output>When looking straight down, it might return `Angle(89, -175.38, 0)`.</output> </example>⤶ ⤶ ⤶ <example>⤶ <description>Fix the issue with vehicles when used with <page>Player:EnterVehicle</page>.</description>⤶ <code>print( LocalPlayer():GetVehicle():WorldToLocalAngles( LocalPlayer():EyeAngles() ) )</code>⤶ </example>