Revision Difference
Entity:GetParentWorldTransformMatrix#518507
<function name="GetParentWorldTransformMatrix" parent="Entity" type="classfunc">
<description>Returns the position and angle of the entity's move parent as a 3x4 matrix (<page>VMatrix</page> is 4x4 so the fourth row goes unused). The first three columns store the angle as a [rotation matrix](https://en.wikipedia.org/wiki/Rotation_matrix), and the fourth column stores the position vector.</description>
<realm>Shared</realm>
<rets>
<ret name="" type="VMatrix">The position and angle matrix.
If the entity has no move parent, an identity matrix will be returned.
If the entity is <page text="parented to attachment">Entity/GetParentAttachment</page> 0 or the parent isn't a BaseAnimating entity, the equivalent of &lt;pre class="inline"&gt;Entity:GetMoveParent():GetWorldTransformMatrix()&lt;/pre&gt; will be returned.</ret>
If the entity is <page text="parented to attachment">Entity/GetParentAttachment</page> 0 or the parent isn't a BaseAnimating entity, the equivalent of <pre class="inline">Entity:GetMoveParent():GetWorldTransformMatrix()</pre> will be returned.</ret>
</rets>
</function>