Revision Difference
Entity:GetPhysicsAttacker#515573
<function name="GetPhysicsAttacker" parent="Entity" type="classfunc">⤶
<description>Returns player who is claiming kills of physics damage the entity deals.</description>⤶
<realm>Server</realm>⤶
<args>⤶
<arg name="timeLimit" type="number">The time to check if the entity was still a proper physics attacker.

<note>Some entities such as the Combine Ball disregard the time limit and always return the physics attacker.</note></arg>⤶
</args>⤶
<rets>⤶
<ret name="" type="Player">The player. If entity that was set is not a player, it will return NULL entity.</ret>⤶
</rets>⤶
</function>⤶
⤶